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	<title>M@D developer blog</title>
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		<title>M@D developer blog</title>
		<link>http://maddeveloper.wordpress.com</link>
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		<title>Google Sites to Launch in 2008</title>
		<link>http://maddeveloper.wordpress.com/2008/03/11/google-sites-to-launch-in-2008/</link>
		<comments>http://maddeveloper.wordpress.com/2008/03/11/google-sites-to-launch-in-2008/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 11:39:55 +0000</pubDate>
		<dc:creator>Yaroslav Martsynyuk</dc:creator>
				<category><![CDATA[Web News]]></category>

		<guid isPermaLink="false">http://maddeveloper.wordpress.com/?p=8</guid>
		<description><![CDATA[A recent presentation from Scott Johnston, a former JotSpot executive, revealed some of the future plans for Google Apps and other Google services. A service based on JotSpot will replace Google Page Creator. &#8220;Scheduled to be launched sometime next year (2008), Google Sites will expand upon the Google Page Creator already offered within Apps. Based [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddeveloper.wordpress.com&amp;blog=2687179&amp;post=8&amp;subd=maddeveloper&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://bp0.blogger.com/_ZaGO7GjCqAI/R1IUOOlcpcI/AAAAAAAAGrc/sdlYbHX7JX4/s640/jotspot-wiki.jpg" alt="" /></p>
<p><a href="http://www.yoursearchadvisor.com/blog/google-apps-presentation-ann-arbor">A recent presentation</a> from Scott Johnston, a former JotSpot executive, revealed some of the future plans for Google Apps and other Google services.</p>
<p>A service based on <a href="http://googlesystem.blogspot.com/2006/10/google-acquires-jotspot-wiki-company.html">JotSpot</a> will replace <a href="http://pages.google.com/">Google Page Creator</a>. &#8220;Scheduled to be launched sometime next year (2008), Google Sites will expand upon the Google Page Creator already offered within Apps. Based on JotSpot collaboration tools, Sites will allow business to set up intranets, project management tracking, customer extranets, and any number of custom sites based on multi-user collaboration.&#8221; The service will also allow you to upload any file formats. You can already see a <a href="http://www.jot.com/gallery/">gallery of applications</a> that use JotSpot.<span id="more-8"></span></p>
<p>As expected, most Google services will become <a href="http://gears.google.com/">Gears</a>-enabled and will start to work even when you&#8217;re offline. &#8220;Will users be able to edit docs, spreadsheets and presentation offline? Scott&#8217;s answer was yes, and that the Google Gears plugin would handle the offline work. In addition, Google Gears support is in the works for Gmail and Google Calendar.&#8221;</p>
<p>Another service that will become a part of Google Apps is <a href="http://www.grandcentral.com/">GrandCentral</a>, but the integration is not expected to be available very soon.</p>
<p>{from: <a href="http://googlesystem.blogspot.com/2007/12/google-sites-to-launch-next-year.html">Google</a>}</p>
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		<title>Open Social API vs Facebook API</title>
		<link>http://maddeveloper.wordpress.com/2008/03/11/open-social-api-vs-facebook-api/</link>
		<comments>http://maddeveloper.wordpress.com/2008/03/11/open-social-api-vs-facebook-api/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 11:26:44 +0000</pubDate>
		<dc:creator>Yaroslav Martsynyuk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddeveloper.wordpress.com/?p=7</guid>
		<description><![CDATA[Google&#8217;s Open Social API &#8211; is this the end of Facebook? After the half a year experience in application development for both of them I can make a weighed conclusion &#8211; absolutely NOT. As a developer I like Facebook API more than Open Social, why? It feels more finished and stable. You can deeply integrate [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddeveloper.wordpress.com&amp;blog=2687179&amp;post=7&amp;subd=maddeveloper&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Google&#8217;s Open Social API &#8211; is this the end of Facebook?</strong></p>
<p>After the half a year experience in application development for both of them I can make a weighed conclusion &#8211; absolutely NOT.</p>
<p>As a developer I like Facebook API more than Open Social, why? </p>
<p>It feels more finished and stable. You can deeply integrate the application into facebook or user profile using amazing FBML. If You want to retrieve any user information You don&#8217;t need to use a &#8220;pack&#8221; of classes or functions, You can use specific functions or use FQL language and recieve any infromation You want.<span id="more-7"></span></p>
<p>You can accuse me in calculated insult of Open Social, but I&#8217;ve started my applications development from Open Socila API, and than I tried a Facebook. It was dificult to start especially when I knew about FBML and FQL (Google uses known HTML and JavaScript), but after deep analysis and recieving faster and more qualitative results I can make this conclusion.</p>
<p>You can appeal to me that there are cross site support in Open Social, but try to write an application, and test it in different containers, you will be distressed&#8230;</p>
<p>I don&#8217;t want to give up Open Social. It&#8217;s great idea tha Google try&#8217;s to implement, but i think that&#8217;s too early to fight especially with API versions like 0.6 or 0.7</p>
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		<title>OpenSocial codelab with the Silicon Valley Web Builders</title>
		<link>http://maddeveloper.wordpress.com/2008/02/09/opensocial-codelab-with-the-silicon-valley-web-builders/</link>
		<comments>http://maddeveloper.wordpress.com/2008/02/09/opensocial-codelab-with-the-silicon-valley-web-builders/#comments</comments>
		<pubDate>Sat, 09 Feb 2008 12:53:02 +0000</pubDate>
		<dc:creator>Yaroslav Martsynyuk</dc:creator>
				<category><![CDATA[OpenSocial API]]></category>

		<guid isPermaLink="false">http://maddeveloper.wordpress.com/?p=6</guid>
		<description><![CDATA[This week&#8217;s Silicon Valley Web Builder (SVWB) hackathon attracted a group of developers of different levels of experience in building social applications and set them on a course to create applications with OpenSocial. After some introductions, they group got its hands dirty by working through a &#8220;codelab.&#8221; At the end of the night, groups demoed [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddeveloper.wordpress.com&amp;blog=2687179&amp;post=6&amp;subd=maddeveloper&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s <a href="http://www.svwebbuilder.com/">Silicon Valley Web Builder</a> (SVWB) hackathon attracted a group of developers of different levels of experience in building social applications and set them on a course to create applications with OpenSocial. After some introductions, they group got its hands dirty by working through a &#8220;<a href="http://code.google.com/apis/opensocial/articles/tutorial/tutorial-0.7.html">codelab</a>.&#8221; At the end of the night, groups demoed the apps they built during the hackathon.<br />
The event also featured a demo of <a href="http://developer.hi5.com/">hi5&#8242;s OpenSocial container</a> running an application from <a href="http://www.klicknation.com/">KlickNation</a> that had been recently built for OpenSocial. It turns out they only spent about 20 hours to get it running on hi5, and porting the hi5 version to orkut took only 20 minutes.</p>
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		<title>Google’s Open Social API</title>
		<link>http://maddeveloper.wordpress.com/2008/02/09/google%e2%80%99s-open-social-api/</link>
		<comments>http://maddeveloper.wordpress.com/2008/02/09/google%e2%80%99s-open-social-api/#comments</comments>
		<pubDate>Sat, 09 Feb 2008 12:47:59 +0000</pubDate>
		<dc:creator>Yaroslav Martsynyuk</dc:creator>
				<category><![CDATA[OpenSocial API]]></category>

		<guid isPermaLink="false">http://maddeveloper.wordpress.com/?p=5</guid>
		<description><![CDATA[As reported on TechCrunch one and half month ago, Google is going to launch a new API, now we know it as Open Social. According to a recent post on TechCrunch, the API will be launched this Thursday Google Time, though Garett Rogers, who had the chance to play with the API before it became [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddeveloper.wordpress.com&amp;blog=2687179&amp;post=5&amp;subd=maddeveloper&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://googlified.com/files/open-social-illustration.gif" alt="" /></p>
<p>As reported on <a href="http://www.techcrunch.com/2007/09/21/google-to-out-open-facebook-on-november-5/">TechCrunch</a> one and half month ago, Google is going to launch a new API, now we know it as Open Social. According to a recent post on <a href="http://www.techcrunch.com/2007/10/30/details-revealed-google-opensocial-to-be-common-apis-for-building-social-apps/">TechCrunch</a>, the API will be launched this Thursday Google Time, though Garett Rogers, who had the chance to play with the API before it became publicly available, says that the planned launch date is the 5th of November. (”Remember, remember, the fifth of November.” <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  )</p>
<p>Marc Andreessen, founder of Ning (the social network) and co-author of Mosaic (the browser), detailed the API on his blog. He said that Open Social is the “exact same concept as the Facebook platform, with two huge differences” (a polite way to call Google a copycat, that is). The two differences are that “applications” written under the Open Social platform (standard HTML and JavaScript) can run on any participating social networks*, or “containers” &#8211; as referred to in the documentations, compare to the Facebook applications that can only run on Facebook.</p>
<p>TechCrunch says that developers can access the profile, friends information, and activities of the user that’s using the application.</p>
<p>Sounds great, now let’s just wait. (And then somebody’s going to jump out from nowhere and start screaming “Google is EVIL!”) <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Getting Started with Facebook Application Development</title>
		<link>http://maddeveloper.wordpress.com/2008/02/01/getting-started-with-facebook-application-development/</link>
		<comments>http://maddeveloper.wordpress.com/2008/02/01/getting-started-with-facebook-application-development/#comments</comments>
		<pubDate>Fri, 01 Feb 2008 09:34:10 +0000</pubDate>
		<dc:creator>Yaroslav Martsynyuk</dc:creator>
				<category><![CDATA[Facebook API]]></category>

		<guid isPermaLink="false">http://maddeveloper.wordpress.com/?p=4</guid>
		<description><![CDATA[There’s been a fair bit of interest in Facebook as an applications platform, judging from declarations that it’s the new Visual Basic or the next Windows and the number of developers signing up for the Facebook Developer Garage taking place here in Toronto on August 7th. I recently started trying out development for Facebook and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddeveloper.wordpress.com&amp;blog=2687179&amp;post=4&amp;subd=maddeveloper&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>There’s been a fair bit of interest in Facebook as an applications platform, judging from declarations that it’s the new Visual Basic or the next Windows and the number of developers signing up for the Facebook Developer Garage taking place here in Toronto on August 7th. I recently started trying out development for Facebook and will share my notes, experiences and findings here from time to time.</p>
<p>This article will cover the basics of writing a simple Facebook application using PHP 5 — by the end, you should be able to write a simple, if not terribly useful, Facebook application. Most of this article will deal with the initial setup required.</p>
<p>What You’ll Need <span id="more-4"></span><br />
You’ll need:</p>
<p>A Facebook account<br />
A server running PHP 5 that can be accessed from the outside world via URLs<br />
Facebook’s PHP client library code, which you can download from the Facebook Developers Resources page.<br />
Just a Little Background<br />
Facebook applications don’t live on Facebook’s server. Instead, they live on their developers’ servers and are called by Facebook whenever a user enters them. Facebook uses a callback metaphor to describe this relationship, because it’s similar to passing a reference or a pointer for a callback function to another function. </p>
<p>Here’s how Facebook applies the callback metaphor with third-party applications:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/facebook-app-servers.gif" alt="" /></p>
<p>This arrangement lets you use whatever server configuration you prefer, including keeping your own database so that your applications can store their own data in addition to querying Facebook’s data.</p>
<p>developers.facebook.com vs. facebook.com/developers<br />
These two sites serve completely different purposes:</p>
<p>developers.facebook.com is for news, documentation, resources and tools. It’s the official home of all Facebook development reference material, and you don’t need a Facebook account to access this site.<br />
facebook.com/developers could be considered a “control panel” for developers. It looks a lot like a page for a Facebook group — there’s a “latest news” panel, a discussion board and a list of members — and it’s where you manage the applications that you are creating. You need a Facebook account to access this site, and you need to access this site to create Facebook applications.<br />
Let’s Set Up an App!<br />
Since we want to build an application, let’s go to facebook.com/developers. If you’re already logged into Facebook, you’ll arrive at the page immediately. If you’re not logged in, you’ll be asked to log in first.</p>
<p>The screenshot below shows the facebook.com/developers page. Click on the “Set up new application” link, which is highlighted in red in the screenshot:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-01.gif" alt="" /></p>
<p>You’ll be taken to the “New Application” page, shown below:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-02.gif" alt="" /></p>
<p>Your first three steps are:</p>
<p>Enter the name of your application into the “Application Name” field. This will be the display name of your application. In my case, I named it “Joey’s Test Application”; feel free to give it any name you like.<br />
Read the terms and conditions and check the checkbox to indicate that you have read and agree to the terms and conditions. If you haven’t read the terms and conditions yet, they’re here.<br />
Click the “Optional Fields” link. This will reveal more fields, which are shown in the screenshot below: </p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-03.gif" alt="" /></p>
<p>Here’s how you should fill in these new fields:</p>
<p>Support E-mail: This will be automatically filled in with the email address that you use to log into Facebook. This is also an email address that will be made available to your users for support calls. You might want to change the address in this field to one that you created specifically for supporting your Facebook app. Since I log into Facebook with my work email address, I kept the default value.<br />
Callback URL: Remember, the code for your Facebook app doesn’t live on Facebook’s server; it lives on your server. Fill this field with the URL for the directory in which your app will reside.<br />
In my case, I’m using my server at nerdy-deeds.com, where I’ve created a directory for Facebook apps called facebook, and within that directory, a directory for my test app called test-app-01. So the URL for callback URL for my Facebook app is http://nerdy-deeds.com/facebook/test-app-1. </p>
<p>Canvas Page URL: Within Facebook’s navigation system, your app will be accessible from some subdirectory of apps.facebook.com. You need to provide a unique name for that directory. There’s a little Ajax-y magic attached to this field; there’s an indicator to the right of the field that updates as you type, letting you know if the directory name you’re providing is taken or not.<br />
Note: The Facebook filename system allows only letters, dashes and underscores. Numbers are not allowed. I discovered this after trying to use a name like “joeydevilla-01″ (I assumed I’d make a whole bunch of test apps before trying to build something a little more real, so a numbered naming system made sense). After finding out about this quirk, I entered joeydevilla-a into the field. </p>
<p>Use FBML / Use iframe: FBML is short for “Facebook Markup Language” and provides all sorts of extra querying and formatting capabilities. Select “Use FBML”.<br />
Application Type: Select “Website”.<br />
IP Addresses of Servers Making Requests: Requests from IP addresses other than the ones listed in this field will be rejected. For this example, leave this blank.<br />
Can your application be added on Facebook? We want to be able to add this app to our own account at the very least, so select “Yes”. Note that more options will appear in the area below the “Optional Fields” area.<br />
TOS URL: This is an URL on your server where the “Terms of Service” page for your app lives. For this example, leave this blank.<br />
When you clicked on “Yes” in response to Can your application be added on Facebook?, a couple of new areas on the page appeared: Installation Options and Integration Points. Let’s look at filling in the Installation Options part first:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-04.gif" alt="" /></p>
<p>Post-Add URL: This is the URL that the user is redirected to after installing your application. Enter your full Canvas Page URL. In my case, I entered http://apps.facebook.com/joeydevilla-a.<br />
Application Description: You can put a brief description of your app here for the benefit of users who are considering adding it. Since this is a test application, you can leave this blank if you like.<br />
Post-Remove URL: This is the URL that the user is redirected to after removing your application. We’re not going to concern ourselves with this issue, so leave this blank.<br />
Default FBML: This is the default content of the application if it hasn’t been set by your app. I decided to go with the standard greeting of “Chef” from the TV series South Park: Hello there, children!.<br />
Default Profile Box Column: This specifies which column of the page your app should live in when first added by the user. Leave this at the default column, Wide.<br />
Developer Mode: This specifies whether only developers of the application are allowed to add this app. Since this is a test app for my own use only, I decided to check this box.<br />
Now let’s look at the Integration Points area:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-05.gif" alt="" /></p>
<p>Side Nav URL: This is the URL for the app if a link to it is to appear in the side navigation. Set this to the full canvas URL for your app. In my case, that’s http://apps.facebook.com/joeydevilla-a.<br />
Edit URL: This is an “Edit” link in your app’s profile box for users who’ve just added your app and are looking at their own profile. Leave this blank.<br />
Privacy URL: This lets you specify a link for a privacy configuration page for your application. Leave this blank.<br />
Help URL: This lets you specify a link for a help page for your application. Leave this blank.<br />
Private Installation: Checking this box disables News Feed and Mini-Feed installation stories for your application. The first time I built a Facebook app, a number of friends started annoying me with “What are you building?” messages, so I’ve decided to check this when building test applications like this one.<br />
Message Attachment: We’re not dealing with attachments in this application, so leave these fields blank.<br />
That’s all the information we need — click the Submit button at the bottom of the page.</p>
<p>Your Facebook Application’s API Key and Secret<br />
After you click the Submit button on the New Application page, you’ll be at the My Applications page, shown below:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-06.gif" alt="" /></p>
<p>The My Applications page lists your applications, some details about them and provides the option of editing or deleting any of your applications. We’ll need two pieces of information for the next step: the API Key and secret for your newly-registered app.</p>
<p>Let’s look at the library code.</p>
<p>The Library Code<br />
Once again, you can get the library code from the Facebook Developer Resources page.</p>
<p>The library code, once expanded, is a directory named facebook-platform that contains these subdirectories:</p>
<p>client: This contains the library code for PHP 5. We’ll be using the files within it for this example.<br />
footprints: This contains a sample application that you can examine to see how to write Facebook apps. We won’t be using anything from it for this example.<br />
php4client: This contains the library code for PHP 4. We won’t be using anything from it for this example.<br />
The client directory contains these three files:</p>
<p>facebook.php: Contains the definition of the Facebook class, which you use to access Facebook. We’ll be using it in this example.<br />
facebook_desktop.php: Contains the definition of the FacebookDesktop, a subclass of Facebook with extra definitions for desktop applications. We won’t be using it in this example.<br />
facebookapi_php5_restlib.php: Contains the definition of the FacebookRestClient class, which is contained within the Facebook class. This is the class with the really interesting methods — the ones that get all sorts of information from Facebook — and we’ll be using it in this example.<br />
FTP the files facebook.php and facebookapi_php5_restlib.php to your server, into the directory corresponding to your Facebook callback URL. In my case, I would FTP them to the directory corresponding to the URL http://nerdy-deeds.com/facebook/test-app-1.</p>
<p>appinclude.php<br />
We’re now going to create a file that creates an instance of the Facebook class and does some other initialization. This file will be included at the start of any PHP pages we create in our application.</p>
<p>Copy the code below:</p>
<p>appinclude.php<br />
<code><br />
require_login();</p>
<p>// TODO: Change the URL below to the callback URL for your app.<br />
$appcallbackurl = 'http://nerdy-deeds.com/facebook/test-app-1/';  </p>
<p>//catch the exception that gets thrown if the cookie has an invalid session_key in it<br />
try {<br />
  if (!$facebook-&gt;api_client-&gt;users_isAppAdded()) {<br />
    $facebook-&gt;redirect($facebook-&gt;get_add_url());<br />
  }<br />
} catch (Exception $ex) {<br />
  //this will clear cookies for your application and redirect them to a login prompt<br />
  $facebook-&gt;set_user(null, null);<br />
  $facebook-&gt;redirect($appcallbackurl);<br />
}</code><br />
?&gt;You’ll need to make three changes, each marked by a comment beginning with TODO::</p>
<p>Provide your API key<br />
Provide your secret<br />
Provide your application’s callback URL<br />
Save the file as appinclude.php and FTP it to your server, into your callback URL directory.</p>
<p>Finally, Some Application Code<br />
Now that we’ve done all that setup, it’s time for the fun part — writing some actual application code!</p>
<p>Let’s start with something simple, which I’ve cribbed off the Step by Step article at developers.facebook.com:</p>
<p>index.php<br />
<code>&lt;?php</p>
<p>require_once 'appinclude.php';<br />
echo "
<p>hello $user</p>
<p>";</p>
<p>?&gt;</code>Save the file as index.php and FTP it to your server, into your callback URL directory.</p>
<p>Once you’ve done that, let’s try the application out. Let’s try it at your server first — enter the callback URL into your browser’s address bar. In my case, that’s http://nerdy-deeds.com/facebook/test-app-1.</p>
<p>You should see something like this:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-07.gif" alt="" /></p>
<p>In my case, the text output was hello 563885607; 563885607 is my Facebook user ID. In your case, the number will be your user ID. (If you want to confirm that the number is your user ID, log into Facebook and click the Profile link at the top of the page; your ID will be the parameter in that URL.)</p>
<p>Now let’s try it inside facebook. Enter your Canvas Page URL into your browser’s address bar. In my case, that’s http://apps.facebook.com/joeydevilla-a.</p>
<p>If this is the first time running your app within Facebook, you’ll have to click on the I Agree button to accept the terms of service and then click the Add [your application name] button to add it to your profile.</p>
<p>You should then be sent to a canvas page that looks something like this:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-08.gif" alt="" /></p>
<p>Clicking on the Profile link will take you to your profile page. Your app should appear in its own profile box somewhere in the wide column — scroll down if you don’t see it at first. Here’s what my app looks like on my profile page:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-09.gif" alt="" /></p>
<p>“Hello there, children!” is what I entered into the Default FBML field in the Installation Options part of the New Application page. We’ll cover changing the contents of your app’s profile box later.</p>
<p>First, let’s see what we can do about being greeted by name rather than by user ID…</p>
<p>FBML<br />
FBML is short for Facebook Markup Language, which they describe as “an evolved subset of HTML from which we have removed some elements, and added others which are specific to Facebook.” It’s documented at the FBML page at developers.facebook.com.</p>
<p>One of the Facebook-specific tags is fb:name, which is described in the documentation as:</p>
<p>Expands to a user’s name.</p>
<p>Attributes:</p>
<p>uid &#8211; Facebook user ID.<br />
firstnameonly &#8211; Show only the user’s first name. Values: true, false. Default: false.<br />
lastnameonly &#8211; Show only the user’s last name. Values: true, false. Default: false.<br />
possessive &#8211; Make the name possessive (”Joe’s” instead of “Joe”). Values: true, false. Default: false.<br />
useyou &#8211; Substitute “you” if the ID is that of the logged-in user. Values: true, false. Default: true.<br />
ifcantsee &#8211; Alternate text to display if the logged-in user can’t see the specified user.<br />
Let’s make a small change to our application and wrap the fb:name tag around the $user variable:</p>
<p>index.php<br />
<code>&lt;?php</p>
<p>require_once 'appinclude.php';<br />
echo "
<p>hello </p>
<p>";</p>
<p>?&amp;gt</code>;(Note that there is no whites pace in before the closing / in the FBML tag. Facebook doesn’t like those and will throw up an error message if you include such white space.)</p>
<p>The idea is to output the HTML . Here’s what it looks like when I run the page on my own server:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-10.gif" alt="" /></p>
<p>That’s no suprise. If you view the source of your page, you’ll see that the fb:name tag is still there. Since your server most likely doesn’t have an FBML parsing/rendering engine, the tag is displayed as is, and your browser ignores it.</p>
<p>Your application’s canvas page is in Facebook, which does process FBML. Here’s what it looks like:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-11.gif" alt="" /></p>
<p>As you can see, the FBML got processed, and my name appeared instead of my user ID.</p>
<p>Getting Information About Myself<br />
There are a lot of interesting methods within the FacebookRestClient class, and the inline documentation should be enough to get you started. </p>
<p>Let’s take a look at the users_getInfo() method. Given these 2 arguments:</p>
<p>An array of user IDs (integers)<br />
An array of field names (strings)<br />
users_getInfo() returns the values of the given fields for the given users. </p>
<p>The question is now “What are the possible fields?” If you scroll down to the very end of the facebookapi_php5_restlib.php file, you’ll find the following definition:</p>
<p>Definition at the very end of facebookapi_php5_restlib.php<br />
<code>$profile_field_array = array(<br />
    "about_me",<br />
    "activities",<br />
    "affiliations",<br />
    "birthday",<br />
    "books",<br />
    "current_location",<br />
    "education_history",<br />
    "first_name",<br />
    "hometown_location",<br />
    "hs_info",<br />
    "interests",<br />
    "is_app_user",<br />
    "last_name",<br />
    "meeting_for",<br />
    "meeting_sex",<br />
    "movies",<br />
    "music",<br />
    "name",<br />
    "notes_count",<br />
    "pic",<br />
    "pic_big",<br />
    "pic_small",<br />
    "political",<br />
    "profile_update_time",<br />
    "quotes",<br />
    "relationship_status",<br />
    "religion",<br />
    "sex",<br />
    "significant_other_id",<br />
    "status",<br />
    "timezone",<br />
    "tv",<br />
    "wall_count",<br />
    "work_history");</code>Let’s take this method out for a spin. Let’s fetch my birthday, picture and favorite movies. Here’s what the code looks like:</p>
<p>index.php<br />
<code>&lt;?php</p>
<p>require_once 'appinclude.php';<br />
echo('
<pre>');
print_r($facebook-&gt;api_client-&gt;users_getInfo(array($user), array('birthday', 'movies', 'pic')));
echo('</pre>
<p>');        </p>
<p>?&gt;</code>Here’s the application’s output (it’s the same at both the callback and canvas page URLs):</p>
<p><code>Array<br />
(<br />
    [0] =&gt; Array<br />
        (<br />
            [uid] =&gt; 563885607<br />
            [birthday] =&gt; November 5, 1967<br />
            [movies] =&gt; Ferris Bueller's Day Off<br />
Goodfellas<br />
Let's Go to Prison<br />
            [pic] =&gt; http://profile.ak.facebook.com/profile2/780/48/s563885607_22563.jpg<br />
        )</p>
<p>)</code>Note that list-like items, such as movies, are delimited with carriage returns. That’s why I put the output between
<pre> tags: so that the carriage returns would be rendered.

(To be honest, I haven’t seen Let’s Go to Prison. I hadn’t filled my movie list prior to this exercise, and for some reason, — probably because the trailer for it made me laugh out loud — it came to mind.)

Who are My Friends?
The friends_get() returns a list of the current user’s friends. Try this code out:

index.php
<code>&lt;?php

require_once 'appinclude.php';
echo('
<pre>');
print_r($facebook-&gt;api_client-&gt;friends_get());
echo('</pre>
<p>');        </p>
<p>?&gt;Here’s a snippet of the output when I run it under my account:</p>
<p>Array<br />
(<br />
    [0] =&gt; 1867<br />
    [1] =&gt; 30059<br />
    [2] =&gt; 30714<br />
    [3] =&gt; 218804<br />
    [4] =&gt; 1004687<br />
    [5] =&gt; 1219440<br />
    [6] =&gt; 1417669<br />
    [7] =&gt; 1600639<br />
    [8] =&gt; 2011454<br />
    [9] =&gt; 2102542<br />
    ...Setting the Content of Your App’s Profile Box</code><br />
To make your app display something in its profile box — that’s its area on the user’s profile page — use the profile_setFBML() method.</p>
<p>An example:</p>
<p><code>index.php<br />
&lt;?php</p>
<p>require_once 'appinclude.php';<br />
$markup = "
<p>This is a test of the <strong>profile_setFBML()</strong> method.</p>
<p>";<br />
print_r($facebook-&gt;api_client-&gt;profile_setFBML($markup));</p>
<p>?&gt;Run this code, then navigate to your profile page. Your app’s profile box should look something like this:</p>
<p><img src="http://services.tucows.com/developers/wp-content/uploads/2007/07/fb-01-12.gif" alt="" /></code></p>
<p>What Next?<br />
Although I haven’t covered enough material for you to write a “ready for prime time” Facebook application, this should be enough for you to start exploring Facebook app development.</p>
<p>I suggest trying out some of the code examples in the Facebook Step by Step tutorial, looking at the code for the Footsteps application, which is included in the library code and making use of all the reference material at developers.facebook.com.</p>
<p>I’ll be posting more Facebook development articles here — watch this space!</p>
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		<title>I&#8217;m a good PHP-programmer</title>
		<link>http://maddeveloper.wordpress.com/2008/01/31/im-a-good-php-programmer/</link>
		<comments>http://maddeveloper.wordpress.com/2008/01/31/im-a-good-php-programmer/#comments</comments>
		<pubDate>Thu, 31 Jan 2008 21:58:44 +0000</pubDate>
		<dc:creator>Yaroslav Martsynyuk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[I&#8217;ve finished the test and knew that I&#8217;m a good programmer, but not enough for good company ))) P.S. Text on image I&#8217;m &#8211; good PHP-programmer 254-points<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddeveloper.wordpress.com&amp;blog=2687179&amp;post=3&amp;subd=maddeveloper&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finished the test and knew that I&#8217;m a good programmer, but not enough for good company )))<br />
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<p>P.S. Text on image I&#8217;m &#8211; good PHP-programmer 254-points</p>
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